Now that the Bagration books are out (and gee, wasn't it nice that us Eastern Front guys got two books of army lists, after five for the western front [edit: my bad, I was under the impression that they were done with Bagration, but there's one more book coming out for it]), I'm actually considering building late war armies for Flames of War. There are two Soviet lists and one German list that interest me.
First, I'll go into the Soviet lists. Right now, my main consideration for choosing a list is how fast I can get it painted, and how little it's going to cost me in terms of dollars. The latter probably being the more important of the two factors.
The first Soviet list that caught my eye was the Gvardeyskiy Tyazhelyy Tankovy Polk from Stalin's Onslaught, this is basically the Allies' answer to the Tiger company. IS-2 heavy tanks that don't suffer from Hen & Chicks. Two companies of three each with some infantry in support would be a nice little force, and most likely the only thing I'd have to buy is the tanks, since most of their support options I already have, some of it already painted as part of my mid-war force.
The weakness of this force is the lack of support options. The new force structure chart means that while they have three choices for infantry support, they can only use one at a time. That means if you want to defend both your objectives, then you're going to have to have one of your tank companies do it, because the only other options (Katyushas and anti-aircraft guns) won't be able to defend it from an attack with any strength. I can see some ways around it, but it really leaves the list feeling a lot like a one trick pony.
The list I'm more likely to try to build is from Hammer and Sickle: the Gvardeyskiy Tankovy Batalon. This is sort of a toned down version of the Gvardeyskiy Tyazhelyy Tankovy Polk. Instead of IS-2s, it has T-34/85s, and they suffer from Hen & Chicks, but they have a gun capable of threatening the big German cats, and cost a lot less in terms of points. Plus, they can take IS-2s or SU-122s in support so you can at least have some vehicles that don't suffer from Hen & Chicks.
They also have a lot more support options, including multiple infantry options, and the deal clincher for me: the Decoy Tank Company. Finally, the Soviets have a chance to field captured German tanks! I've already bought a Panther in anticipation of painting it up in Soviet colors, and will probably eventually get a Tiger and some Panzer IVs. Of course, just as the Germans were able to use Soviet tanks better than the Soviets, German tanks in Soviet hands are worse, but that's made up for a bit with the new Forward Detachment and Decoy rules that let these tanks penetrate into the enemy lines without getting shot at, if they're careful and a little bit lucky. It looks like they'll be fun both to model and to play with.
In terms of dollars, I already own all the infantry and most of the support options I'd need. I also already have five T34-85s, so I'd only need to buy 6 more, plus 3 IS-2s and a Panzer IV or two. Unfortunately, a lot of what would be used in the list isn't actually assembled yet, so I'd still have a good deal of painting to do, although I could at least proxy the infantry with what I already have, so I could probably get it on the tabletop as soon as the vehicles were assembled if I can find an opponent.
The final list I'm looking at, a German list, is also in Hammer and Sickle: the Schwere Panzerkompanie. Yep, the cheesiest of the cheesy, a Tiger Company. My decision is centered on two major factors, neither one of which is how effective a company of Tigers might be. The first is that I already have most of the models. I've had the Tigers Marsch box since it came out, as well as the Wittman box, giving me a total of six Tigers, one more than I actually need for the list. I have the infantry models I'd need, as well as four out of five of the half-tracks from a box of mid-war panzergrenadiers I bought for my planned mid-war German force. I also have a box of 88s leftover from one of my earliest purchases for the game, although I may go ahead and get the newer box for various reasons.
The second attraction is that the list can take Hetzers as a support option. I love Hetzers, and this would give me an excuse to buy some. Hammer and Sickle marks their first appearance in Flames of War 2nd Edition, and I don't really care for the other two German lists in the book. The only things I'd have to buy would be the Hetzers, a late-war command pack to get a panzerfaust model for my infantry, a single halftrack, and a bergepanther recovery vehicle as an option for my Company HQ.
The end result is that two 1750 point armies should cost me just under $200 at full retail to complete, $55 less if I decide not to buy new 88s. Of course that's not counting any decals or paints I add in, or the airbrush I'll almost certainly buy if I build the German list, but it's still a price point I could live with to get into the late war period. The trick now is finding someone to play with.
I've still got a few details to work out before posting my preliminary lists, but I should get around to that soon.
One final note on those 88s. Battlefront changed the basing methods with the change in editions, and I rather like the bases that the new ones come with, but that's not the only reason I may get the new box instead of using the ones I already have. In addition to changing the bases, they changed the models so that they are easier to assemble, but can only be assembled in the unlimbered position. If I get the new models, I can then assemble the older models in the limbered position and turn the scenic bases into objectives. Anyway, that's my rationale for possibly spending $55 on something I already have.
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